War thunder crew skill priority. In today's video, we will be taking a look at the crew skills for aircraft. War thunder crew skill priority

 
In today's video, we will be taking a look at the crew skills for aircraftWar thunder crew skill priority 85, and I can

Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. Keep in mind that air and ground crews. More crews, more planes to fly, more repairs simultaneously. If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. but I've recently started playing tanks seriously and I'm not sure how to split it. Air battles might be just the opposite given things like max G-forces, etc. In Realistic and Simulator battles you will receive approximately 1% of the research points earned for the aircraft the crew is flying in; in Arcade battles you gain 3%, but the experience is spread among multiple crews. I see, thx. pretty much the title. Not sure if that is a bug or it is intended to be like that. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). Ace qualification adds another 20 points to a total of 50 points. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). pretty much the title. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. but I've recently started playing tanks seriously and I'm not sure how to split it. ago. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. World War Tester; 2,038 2,848 posts; Location: France; 22881. ago. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. If you hover your cursor over any skill, you'll see its description and bonuses it gives. 385K subscribers in the Warthunder community. Discussion #214: Crew Skills. Thats why I said, as long as its cheap. Or rammed by a friendly aircraft. Significantly, no. Hey, I would like to know the best skills to distribute crew experience to. And last is the driver skill, in not bad but not on top of my priority list. About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. what crew skills shoild i improve first? thank you. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. uncl3mar1k • 3 yr. Remove the old vehicle you want to change out. It affects the speed of range-finding, the. Previously, any reloading was based on the following principle: the player could fire all shells. The others can just come as you go. In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. #1. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin…To learn it, a certain crew level needs to be achieved. 0. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I got one skill point on one crew, for a five plane fly out, 8 air kills, 3 ground kills (including a destroyer) in a match we lost. but I've recently started playing tanks seriously and I'm not sure how to split it. That can be spent on skills, Advice---Max out Repair Speed and keep Repair rank to the corresponding rank of the plane you fly. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. Alternate between them as the lower levels are so much cheaper. 2. But no crew skill points. That can be spent on skills, Advice---Max out Repair Speed and keep Repair rank to the corresponding rank of the plane you fly. Adjustement for other difficulty settings are at the end of the post, I might do. Crew skills are a crucial aspect in Ground battles. Currently crew skills and expert/ace crews require lots of gridning to get good. It means you have enough experience to level a crew-skill. general. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. Tod. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. The maximum amount of stars for each skill is five. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. War Thunder. . Expert level is done with silver lions, to ace the crew you either need to spend gold on it, or grind it a lot after finishing its upgrades (you get a progressively larger discount on the gold cost, followed by simply getting the ace crew for free). This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows. Repairing. Thats all i know and i guess if they die then ye u are handicapped #1. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Damage control skills - Reload skills - Leadership - AA skills. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Adding qualifications this way gets you a massive increase to some important skills, and the first one only costs Lions, which are relatively easy to get. better repairskill of the crew is not only shortening the repairtime in hangar and on the airfield - it also reduce the cost for instant-repairs. CanUPlsUninstall. . 3 (AB/RB/SB). Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. So a premium plane/tank or a plane with a plane/tank with a talisman would work best. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. which crew skills should i focus on? Which one? 1 Related Topics 4 comments Top Add a Comment Das_Bait • 4 mo. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 9 March 2018 Development. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Imo, a more experienced player would be able to offset the negative effects of low crew skills in ground battles. There are 5 of them in total and today in this article, I will quickly explain. Vitality, agility, range finding (if you can't look at a target in your scope and automatically know the ranging), radio communication and the two artillery ones would come next. It depends on what type. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. Sep 9, 2022 @ 10:21am I didn't know the answer myself and. IE: Tier 3 plane (damaged in game) + Repair rank 1 and repair speed 1 = 25 seconds airfield time. Visibility for large objects – houses, rocks, hills – is calculated on the server side. Vitality i am not sure. So the average speed of leveling in all three modes is approximately equal. 49 "Weapons of Victory" . Keen vision can help, but not blacking. Let's start with the list of skills and how to prioritize them. Leadership will also slightly improve all crew skills overall. pretty much the title. 2s faster maximum repair time on breach repair (compared to -15s from levelling the skill itself) etc. Crew on Navy, what is better skills to level up? Off hand Damage Control is a safe bet, but Ship Commander does not seem to do much (but have not put much to it, yet). ago. I only play RB but here some recommendations: M4A3 (105) has very good armor for its BR and a nice HE shell. The other skills can come next but these are priorities as these are crucial to your survival. The Harrier GR. War Thunder MMO. Would you agree? So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. In 1. but I've recently started playing tanks seriously and I'm not sure how to split it. If your crew level is low and it's annoying you, then yes buy some crew skills and put it all into stamina, g-tolerance and vitality first, then gunner skills so you don't jam your guns, followed by repairing/rearming to reduce repair/rearm times. Per page: 15 30 50. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. PyzeFN September 24, 2023, 8:26pm #5. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. That's not true. After that leadership on commander is pretty solid. Ghost5422. 5 for each skill (except repair rank, which is full points) . 0 vehicles have a far lower crew skill requirement for expert, they were around level 10-20 crew or so. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 21. Rumpelcrutchskin 22 ก. Also remember that all Skills in the "Ground Service" Tab are bound to the "Repair Rank" Skill. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. The faster you get back in action, the better. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Basics. Better to just be pilot sniped than limp around with no tail control. The only skills you really NEED for a fighter are the G Force Tolerance, Stamina, Vitality & Weapon Maintenance skills. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. The author of this thread has indicated that this post answers the original topic. The best skills to spend crew points on first are vitality, precision, and accuracy. Once a certain crew level is reached with crew upgrades, they can enter "Qualification" to become enhanced to one specific tank. Any RP and SL earned during the use of the VS-8 will not be reset after the rental is finished. More durable pilots! This skill makes your crew die later instead of sooner. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. experience is shared among all of them, so if you use all your points on ground vehicles you won't be able to use them on aircraft or ships. I think this could be very useful in War Thunder for skill levels. 50 cal. 1,000 gold = 17,500 XP . Planes throughout each country’s library. It’s one of the most abusive grind components of the game. In War Thunder, you’ve got a few skills to add to the crew of the plane that you’re flying. but I've recently started playing tanks seriously and I'm not sure how to split it. If you have a crew dedicated to no-armor vehicles just skip the vitality part Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). Vitality, the vision stuff (does affect rb), weapon maintenance, reload speed (on af) my tank destroyer crew. 53 "Firestorm" a range of important changes to crew skills will take place. pretty much the title. Playing USSR tanks. War Thunder MMO Action game Gaming comments. It is a very noticeable change. I do like to engage at long range more but I personally don't use the rangefinder. After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. Reloading is also worthwhile but it very quickly gets expensive to level. e. I skill my crews with the following priorities: Driving skills, commanderskill, reload, (gunner targeting on SPAAs), repair and agility Leveling up repair rank and repair might save you some bucks, if you turn off automatic repair So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Acc or precision do not influence the heli crew I think. The rest are perfectly fine with rank 2 + Expert crew. +2 Needs to be priority 100%. Repair speed would be good but ya gonna get wacked at some point. Descriptions should include more informations. Firstly yes they do make a difference, I upgraded my tank crew in realistic battle to lvl 868, my reload times are fantastic, my crew survival rate is amazing and my recovery is very good. I dislike the ability to grant yourself an obscene advantage over players that either don’t have the time, or money to achieve the same experience. For instance, the Bf 109 F-4/trop requires repair rank 3. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. No, the Defensive armament is just for bomber gunners and does not benefit the pilot at all. but I've recently started playing tanks seriously and I'm not sure how to split it. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Agility/vitality - when your gunners killed, getting him replaced asap is useful, vitality. and repair/reload speed, so it's a much cheaper way, in terms of crew xp required, to get 180 skill points than to use crew xp for the same. The impact can be quite. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. Expert crew will increase 3 slots to every skill. The gunners range-finding skill affects most aspects of range-finding, even when using a coincidence rangefinder on vehicles that are fitted with them. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Tod. Pilot, Defensive armament, Logistical services. 0. A huge impact to your skill is the last tab, where you can increase the level for that crew on a particular plane. Crew experience. Crew skill only makes things easier and slightly more predictable. The maximum point value for each stat is shown in the game, so you can calculate the maximum number of points per crew if you're bored -- just add up all the max values. Would you agree?Pilots and Tankers! In War Thunder Update 1. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. As is Agility. At most, getting the crew skills to their maximum will give a relative increase of +5 for each skill. The link between the two is the RP required to progress through to level 100, and the lack of progression visible with crew levels. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Vitality: Stronger crew. The best skills to spend crew points on. • 3 yr. no way to reset crew skills, sorry = you need to be really careful to choose your crew skills. If you have for example a 4 crew tank with no radio operator, who are have 5 points each into repair for example, but the radio operator in your crew skills has no points - the average repair skill will be reduced accordingly. The expert qualification cost is 590,000 SL. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew skills are important. A player with a 100 aced crew will survive more shots. I see, thx. . If anything the impact of crew skills should be made lesser. pretty much the title. Next Japanese. Only exception is the german planes that can add gunpods, then I might try to get them first - extra guns helps a lot more than just slightly improved guns and ammo. A War Thunder Preset is a configuration of all of your crews, some or all that have been paired with specific tanks. . It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. That game has certain huge issues (aircraft carriers and submarines) but only a complete fool would prefer war thunder's p2w 0. Either player can get an aced Crew without spending a penny. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. Although often overlooked, these skills can increase your tank's performance by a significant amount. Should I prioritize by crew member or shared skill sets? There are so many skills that it gets a bit confusing and I don't know what the most efficient skill is to try and max. I did these first and it helped me a lot. That said, late game there's no heavies so artillery skills wouldn't be wasted. Tank crew skill priority RB Ground Which skills are the most critical for ground vehicles early on? Should I prioritize by crew member or shared skill sets? There are so many. But I think all that would happen for checking the shell is pull it most of the way out, roll it, push it back in, and fire. And invest on a expert crew. They won't save you against cannons or AA, but might let you take a few MG hits. uncl3mar1k • 3 yr. Is based on average of all crew, so dont just go "rank V skill" 1 at a time, spread the points across them all. In the gunner skills, you'll want to invest a bit in "Experienced gunners" to have at least as. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Would you agree?9 March 2018 Development. . So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. It excels at low-altitude combat, where it can use its VTOL capabilities to surprise enemies. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. With the help of skills and qualifications, pilots can adapt the game to their own. Hello, air newbie here. Now as to what they do, this is based off my educated guess based on experience and what I assume the individual crew member is responsible for. The Ace qualification is 950,000 RP. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. Thanks for the help!Overall the most important skills are these (Tanks) Reloading skill, Leadership, Repair, Driving. but I've recently started playing tanks seriously and I'm not sure how to split it. ago For Ground: Priority 1 = Certain Special skills (loading. Reply. the cake is a lie. Crew skills are as powerful as any stat in an RPG and people just act like the grind for it is acceptable as is. One of these changes will be to the way in which players can see how skills actually affect their crew. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Crew skill, to me, has been a longstanding issue in War Thunder since it’s conception. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Sep 9, 2022 @ 3:53am Some skills are crew-shared and average counts. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. The impact can be quite. pretty much the title. . I go over everything from the complicated to the simple, including crew interchangeability to reload speeds. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Although often overlooked, these skills can increase your tank's performance by a significant amount. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as. Army and U. They can dictate a win in a 1v1 where you might need to repair faster or get you gun on target ASAP. + Repair rank 2 and repair speed 1 = 22 seconds airfield time + Repair rank 3 and repair speed 1. Drogowit. Like all members of the Harrier family, the Harrier GR. Playing USSR tanks. I do not recommend ‘acing’ tanks with GE — you will ace a crew if you play the tank enough after you ‘elite’ it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 3 repair sills for all vehicles. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. Remember crew xp is equal to 3% of RP in arcade battles, and 1% of RP in realistic and sim. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. Visibility - (Max 1626) This skill affects the vision range around the aircraft. Reply Vision and the other skills that are for each crewman are averaged to reach your actual performance in terms of recrewing, repairing, etc. Would you agree?I go over everything from the complicated to the simple, including crew interchangeability to reload speeds. CaptCookbook • 3 yr. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. Once a certain crew level is reached with crew upgrades, they can enter "Qualification" to become enhanced to one specific ship. Top. Repair Speed/Rank and Reload speed are obviously necessary to reduce time spent reloading AGMs. Would you agree? เข้าสู่ระบบ ร้านค้า. ago. • 8 mo. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. If you hover your cursor over any skill, you'll see its description and bonuses it gives. See moreUsually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander. There are some things will increase dispersion (ie. 3. For tanks with more than 5 crew it actually buffs the tank's performance as the algorithm needs only 1 skill set to maintain optimal operating conditions. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a. Bomber Crew Skills RB Air I’ve been playing a lot of air RB with bombers, and was wondering if any of the crew skills under. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. This is my personal progression. Or you might misjudge a strafing run and prune a few. No, aircraft and tanks have two different sets of crew skills. Anyway you can level up other skill too cause the last two are not a priority. ago. The game's client simply receives no information about ground vehicles that are completely hidden by large objects or are far enough away. • 1 yr. Main guns don't have an accuracy skill. Then Ground Crew Skills Then it kind of doesn't matter, I don't think Keen Vision and Awareness are super duper important but neither is vitality. The total crew skill is averaged over the entire crew. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. Gun reloading is first priority, then gun targeting, then driving, then agility/repair equally among crew members. ago. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. This applies to agility as well I believe. I focus on crewman specific stuff, max reloading on your loader is a very obvious and driving etc. ago. 8. My personal Discount Code: skill or crew points is an imp. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. you have separate skill "trees": ground vehicles, aircraft, and ships. This is for AB and fighters with no tailgunners. pretty much the title. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A apica • Additional comment actions (1) The skills of all 5 crew are averaged and given to the vehicle. So what about commander? should he be the 1st to fully train Agility on? ːbirdːI recommend eliting your crews to tanks that you will play a lot, and you know you are going to keep that vehicle in that spot. Agility (crew average): Replaces a knocked out crew member more quickly. Personally, I go for the specialized skill first (reload+leadership, driving+aiming then comms), since they have a big impact on your crew for a low amount of pts. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. pretty much the title. The lowest number nest to the skill means that skill is a priority. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. My personal Discount Code: skill or crew points is an imp. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. traverse and elevate at the same time). 1 Leadership, Main caliber reload speed, Auxiliary caliber reload speed, Ship control, Breach repair, Fire extinguishing, Survive leadership. 000 GE to maximize crew for airplane. but I can't recommend enough investing in upgrading crew skills with training (via Silver Lions) as soon as you find a regular lineup. Depending on your crew skill, the optical rangefinder is pretty accurate up to about 2-2. The way I understand how crews are advanced right now, some skills are of very different value to diffeent aircraft types. -agility and vitality. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. . . Most information are written in the crew skill pop-out already, for planes it's 9. . For an example; I've played this game a long time and at the start I didn't really. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. Although i find mobility upgrades to be more useful but that depends on the tank. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected. also if specific crew members die his bonuses get removed. Vitality I found to be the most useful skill to level with priority. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. As you increase skill, the cost for the next levels go up. So what do ya'll recommend?Crew skills . Even vitality, which slightly increases the crew's odds of surviving shrapnel/spalling; it's not often, but occasionally a gunner or driver survives a shot that should have killed them. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. It could change your priority based on what vehicles the crew is typically used for. Basically the crew skills that shave off some time and would save me in split-second situations. (Logistical services applies to other trees, so one probably already has that skilled up some) Also: any difference with RB va AB. However if you get 100 crew xp points while flying a plane but don't spend them then they can be used on tank skills instead. ago. Although often overlooked, these skills can increase your tank's performance by a significant amount. Leadership (Commander) Affects ALL other crewmembers' performance positively. Or you might misjudge a strafing run and prune a few. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The training cost is 170,000 SL. Rudee66 • 8 yr. 2. Use your laser rangefinder. Gunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay.